205 lines
8.5 KiB
YAML
205 lines
8.5 KiB
YAML
name: bistro
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description: The Frontend of Social Platform for novolander
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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version: 1.0.0+1
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environment:
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sdk: ">=2.16.1 <3.0.0"
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# Dependencies specify other packages that your package needs in order to work.
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# To automatically upgrade your package dependencies to the latest versions
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# consider running `flutter pub upgrade --major-versions`. Alternatively,
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# dependencies can be manually updated by changing the version numbers below to
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# the latest version available on pub.dev. To see which dependencies have newer
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# versions available, run `flutter pub outdated`.
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dependencies:
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flutter:
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sdk: flutter
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# The following adds the Cupertino Icons font to your application.
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# Use with the CupertinoIcons class for iOS style icons.
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cupertino_icons: ^1.0.5
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# 请求系统权限
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permission_handler: ^10.2.0
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#webSocket
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web_socket_channel: ^2.3.0
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#上拉加载更多 下拉刷新
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flutter_easyrefresh: ^2.2.2
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#解析html数据
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flutter_html: ^3.0.0-alpha.6
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html: ^0.15.2
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# WebView
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webview_flutter: ^4.0.7
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flutter_staggered_grid_view: ^0.6.2
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shared_preferences: ^2.0.18
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# http
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dio: ^4.0.6
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dio_http_cache: ^0.3.0
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# 启动页
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flutter_native_splash: ^2.2.19
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dev_dependencies:
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flutter_test:
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sdk: flutter
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# The "flutter_lints" package below contains a set of recommended lints to
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# encourage good coding practices. The lint set provided by the package is
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# activated in the `analysis_options.yaml` file located at the root of your
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# package. See that file for information about deactivating specific lint
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# rules and activating additional ones.
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flutter_lints: ^2.0.1
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter.
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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assets:
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- res/assets/images/Spider-Man.jpg
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- res/assets/images/tiefutu.jpg
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- res/assets/images/ch4o5.png
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- res/assets/images/logo.jpg
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- res/assets/images/dololo.jpg
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- res/assets/images/big-dog.jpg
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- res/assets/images/fire.jpg
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- res/assets/images/Splash.png
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/assets-and-images/#resolution-aware.
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/assets-and-images/#from-packages
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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fonts:
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- family: SongTi
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fonts:
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- asset: res/assets/fonts/SourceHanSerifCN-Regular.ttf
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- family: SongTiBold
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fonts:
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- asset: res/assets/fonts/SourceHanSerifCN-Bold.ttf
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- family: SongTiHeavy
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fonts:
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- asset: res/assets/fonts/SourceHanSerifCN-Heavy.ttf
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#
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# For details regarding fonts from package dependencies,
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# see https://flutter.dev/custom-fonts/#from-packages
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flutter_native_splash:
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# This package generates native code to customize Flutter's default white native splash screen
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# with background color and splash image.
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# Customize the parameters below, and run the following command in the terminal:
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# flutter pub run flutter_native_splash:create
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# To restore Flutter's default white splash screen, run the following command in the terminal:
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# flutter pub run flutter_native_splash:remove
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# color or background_image is the only required parameter. Use color to set the background
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# of your splash screen to a solid color. Use background_image to set the background of your
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# splash screen to a png image. This is useful for gradients. The image will be stretch to the
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# size of the app. Only one parameter can be used, color and background_image cannot both be set.
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# color: "#e1f5fe"
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# background_image: "res/assets/images/Splash.png"
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# Optional parameters are listed below. To enable a parameter, uncomment the line by removing
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# the leading # character.
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# The image parameter allows you to specify an image used in the splash screen. It must be a
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# png file and should be sized for 4x pixel density.
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# image: assets/logo_lockup_flutter_vertical.png
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# image: "res/assets/images/Splash.png"
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# This property allows you to specify an image used as branding in the splash screen. It must be
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# a png file. Currently, it is only supported for Android and iOS.
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branding: assets/dart.png
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# Specify your branding image for dark mode.
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branding_dark: assets/dart_dark.png
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# To position the branding image at the bottom of the screen you can use bottom, bottomRight,
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# and bottomLeft. The default values is bottom if not specified or specified something else.
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#
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# Make sure this content mode value should not be similar to android_gravity value and
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# ios_content_mode value.
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branding_mode: bottom
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# The color_dark, background_image_dark, and image_dark are parameters that set the background
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# and image when the device is in dark mode. If they are not specified, the app will use the
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# parameters from above. If the image_dark parameter is specified, color_dark or
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# background_image_dark must be specified. color_dark and background_image_dark cannot both be
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# set.
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# color_dark: "#042a49"
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# background_image_dark: "assets/dark-background.png"
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# image_dark: assets/logo_lockup_flutter_vertical_wht.png
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# The android, ios and web parameters can be used to disable generating a splash screen on a given
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# platform.
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#android: false
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#ios: false
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#web: false
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# The position of the splash image can be set with android_gravity, ios_content_mode, and
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# web_image_mode parameters. All default to center.
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#
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# android_gravity can be one of the following Android Gravity (see
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# https://developer.android.com/reference/android/view/Gravity): bottom, center,
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# center_horizontal, center_vertical, clip_horizontal, clip_vertical, end, fill, fill_horizontal,
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# fill_vertical, left, right, start, or top.
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#android_gravity: center
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#
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# ios_content_mode can be one of the following iOS UIView.ContentMode (see
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# https://developer.apple.com/documentation/uikit/uiview/contentmode): scaleToFill,
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# scaleAspectFit, scaleAspectFill, center, top, bottom, left, right, topLeft, topRight,
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# bottomLeft, or bottomRight.
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#ios_content_mode: center
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#
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# web_image_mode can be one of the following modes: center, contain, stretch, and cover.
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#web_image_mode: center
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# To hide the notification bar, use the fullscreen parameter. Has no affect in web since web
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# has no notification bar. Defaults to false.
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# NOTE: Unlike Android, iOS will not automatically show the notification bar when the app loads.
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# To show the notification bar, add the following code to your Flutter app:
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# WidgetsFlutterBinding.ensureInitialized();
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# SystemChrome.setEnabledSystemUIOverlays([SystemUiOverlay.bottom, SystemUiOverlay.top]);
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fullscreen: true
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# If you have changed the name(s) of your info.plist file(s), you can specify the filename(s)
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# with the info_plist_files parameter. Remove only the # characters in the three lines below,
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# do not remove any spaces:
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#info_plist_files:
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# - 'ios/Runner/Info-Debug.plist'
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# - 'ios/Runner/Info-Release.plist'
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