- Ability to search through a DOM element and destroy any modules within it
- Added an init() hook on AbstractModule. Used to execute any code that does not belong in a constructor (which is most of what we do)
Merged SCSS from various recent projects and implemented some of the latest features from InuitCSS.
When using the SCSS structure in your own project, modify the ‘settings/config*.scss’ files and leave ‘settings/core.scss’ intact.
Changes:
- Updated Normalize to 5.0.0;
- Migrated imports to ‘main.scss’;
- Split ‘settings.scss’ into smaller parts;
- Revised variable names for settings;
- Added spacing unit variables;
- Replaced ‘objects/grid.scss’ with ‘objects/layout.scss’ (from inuitcss);
- Added ‘objects/crop.scss’ and ‘objects/ratio.scss’ (from inuitcss);
- Added @font-face mixin/function from Bourbon;
- Added various new functions and mixins (widths, font-size, truncation,…);
- Renamed Trumps to Utilities;
- Added vatious new Utilities (print, states, spacing, widths);
- Reorganized Utilities into topics;
Changes:
- Added constants for APP_NAME, DATA_API_KEY;
- Added constants for Event and Selector to the Button and Title modules;
- Cleaned up syntax for JS modules;
The plugin replaces 'svgmin' and 'svgstore' with an all-in-one and highly flexible solution for managing SVG assets.
Changes:
- Deleted 'assets/images/sprite/', SVG images can live anywhere within the source image directory;
- When compiled to 'www/assets/images/sprite.svg', the plugin generates an HTML file in 'assets/images/sprite.symbol.html' that serves as an index of the spritesheet's contents;
- A separator ("--") is used when traversing a directory structure for the symbol ID (e.g, 'sprite.svg#icons--social--twitter');
- Optimized use of common properties (, , ...)
- Dispatching events in an attempt to de-globalize certain variables used in the past
- Attempt to organize files in a more logical manner
- Removing Charcoal files and configuration to be backend agnostic (therefore moving the assets)
- Using HTML5 Boilerplate .htaccess to which framework specific rules can be added later on
- Updating README with more information and documentation on the boilerplate